Plans for Stage 7

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Kevin3352
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Re: Plans for Stage 7

Post by Kevin3352 » June 1st, 2016, 3:01 am

i agree dont rush them but can you guys maybe show us bits of what youve worked on so far?
Whoever asked them to not show their progress i do not hate or dislike you but i question why you would ask them to not show their progress it baffles the mind...

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SilverFire
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Re: Plans for Stage 7

Post by SilverFire » June 1st, 2016, 3:19 am

This is interesting but already planning a new stage when the one you already started or was being worked on isn't that a little too much stress on the team thats already trying to just finish a stage or so mentioned earlier, no meaing to offend you guys but just dont stress yourselves out too much than you already have and i mean this out of kindness not offense or anything but wow. :shock: :eclipse: :oops: :o
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Untamed
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Re: Plans for Stage 7

Post by Untamed » June 1st, 2016, 6:09 am

aww.. I liked my idea.
Oh well
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Jump attacks work wonders against the ghosts, even so much as bypassing their invincibility frames.
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Re: Plans for Stage 7

Post by BinaryHedgehog » June 1st, 2016, 8:19 pm

I'm hoping to see some ENF content here.
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YohSL
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Re: Plans for Stage 7

Post by YohSL » June 2nd, 2016, 2:07 am

If there is going to be a secret area in this level, I hope it would be a strip joint.

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Some Dragon Person
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Re: Plans for Stage 7

Post by Some Dragon Person » June 3rd, 2016, 3:22 pm

YohSL wrote:If there is going to be a secret area in this level, I hope it would be a strip joint.
They already have that covered in stage 6, which is essentially a giant casino/strip club

As for the stage itself, I feel like we should iron out everything in stage 6 before we start planning stage 7. Though the description of the masochist enemies did give me an idea for how the masochist couple would interact.

I'm thinking the *owner* could whip the dog with a cat of 9 tails or regular whip (or whatever they will have) to *motivate* the *pet*, the pet would take slight damage but would also gain a big boost in speed and do more damage with their rapes while in a "rabid" state that would wear off after several seconds. They owner won't whip them if the pet falls below 30% health though, so they don't make the pet too vulnerable.
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estrechez de corazón
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Re: Plans for Stage 7

Post by estrechez de corazón » June 4th, 2016, 2:15 am

Some Dragon Person wrote:... Though the description of the masochist enemies did give me an idea for how the masochist couple would interact.

I'm thinking the *owner* could whip the dog with a cat of 9 tails or regular whip (or whatever they will have) to *motivate* the *pet*, the pet would take slight damage but would also gain a big boost in speed and do more damage with their rapes while in a "rabid" state that would wear off after several seconds. They owner won't whip them if the pet falls below 30% health though, so they don't make the pet too vulnerable.
I really apreciate how you paid attention to my random idea of enemies for this stage plus your specification to the 'S&M Rush' feels just like if you saw my crippled son and gave him some cyborg's legs to kick asses. :twisted:
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Some Dragon Person
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Re: Plans for Stage 7

Post by Some Dragon Person » June 4th, 2016, 4:04 am

estrechez de corazón wrote: I really apreciate how you paid attention to my random idea of enemies for this stage plus your specification to the 'S&M Rush' feels just like if you saw my crippled son and gave him some cyborg's legs to kick asses. :twisted:
What can I say? I guess I just have a knack for game design. Oh, and I like your analogy of what I did with your idea. :lol:

If that's giving him cyborg legs, how's this for cyborg arms?

If the 'pet' is knocked down, and the owner is still standing the owner will attempt to restore the pet's health by fingering/sucking the dick of the pet. They way it'll work is a short animation of them giving a hand job to get it hard/rubbing their pussy before they start sucking or fingering, then their health will gradually be restored up to half their max health over a few seconds. You can attack them to prevent this, and if you KO the owner the pet will automatically disappear after you knock them down.

Now he can beat the crap out of people too. :)

Also, maybe look at my idea for an enemy in the "plans for stage 6" thread.

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YohSL
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Re: Plans for Stage 7

Post by YohSL » June 5th, 2016, 12:05 am

Some Dragon Person wrote:
YohSL wrote:If there is going to be a secret area in this level, I hope it would be a strip joint.
They already have that covered in stage 6, which is essentially a giant casino/strip club
Ah, cool beans then. As long as a level has a strip joint, i'm happy.
Hmm, maybe a park or office space as a secret level then. I want to see horny office ladies.

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estrechez de corazón
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Re: Plans for Stage 7

Post by estrechez de corazón » June 5th, 2016, 12:54 am

Some Dragon Person wrote:
If the 'pet' is knocked down, and the owner is still standing the owner will attempt to restore the pet's health by fingering/sucking the dick of the pet. They way it'll work is a short animation of them giving a hand job to get it hard/rubbing their pussy before they start sucking or fingering, then their health will gradually be restored up to half their max health over a few seconds. You can attack them to prevent this, and if you KO the owner the pet will automatically disappear after you knock them down.
That sounds like a hell of enemy, not only decreasing life bar for a stronger and faster attack, but also recovering it if you try to stay away or are busy with other foes! This is probably a great idea for a sub-boss (in company of many regular enemies as bait). I'd love to see them as a regular, but it would be like stealing protagonism to the Boss of the stage. Maybe Venus (last boss) would suit that huge advantage, or another of the bosses remaining.

Not for a normal foe, but the idea seems too damn good for a boss

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